/*
 * File Name:               UIReference.cs
 *
 * Description:             普通类
 * Author:                  lisiyu <576603306@qq.com>
 * Create Date:             2016/11/22
 */

using UnityEngine;

/// <summary>
/// UI的依赖管理 
/// </summary>
[DisallowMultipleComponent]
public class UIGroup : MonoBehaviour
{
    // 我的分组
    public int pGroup = 0;

    // 互斥 打开时要关闭的窗口分组
    public int[] pMutexGroups;

    // 依赖 关闭时要关闭的窗口分组
    public int[] pDependGroups;
}